FoonLudum Dare ExplorerUsers → kiyaha_jr

kiyaha_jr

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
201739Running out of Power👥Sunseekerjam2613.603.073.303.614.333.893.48

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by kiyaha_jr

LD39 — Running out of Power

Tiny Explorer by rijnswand 2017-08-02T07:06:07Z

Nice one! Rover collision with ground can be little smoother, it bounces on edges. If you planning to continue work on project I suggest to add sand storms, it may occur from different directions and player should hide behind the rock to avoid damage.

Mars Mystery by wolar 2017-08-02T17:16:24Z

Really nice one! Pretty graphics, great decision with tutorial,rover controls confused at start but then it was even fun to drive the rover. That alien from top down view looked like it was a pilot sitting in front of spaceship deck and first impression was "Wait whaaat?!", but then I realized what it was :scream::smile:

Yet Another Exhausted Day by Gao Ming 2017-08-01T17:57:18Z

Ludum Dare participant simulator on the next day after submission closed :sleeping:

Robot Run by jake 2017-08-02T17:38:01Z

Nice one! If you planning to polish the game I suggest you to destroy pickup batteries after they were picked up, it will be a great feedback for player that will show - action was performed,battery was picked up.

Charge by ohmaigawd 2017-08-02T19:46:55Z

Nice one! Definitely project that should be released in mobile stores :calling:. If you planning to polish the game I suggest you to remove the "climbing effect" when player in air. When player moving around, while on the ground, this effect helps to climb on blocks, but after jump I think it's better to have more precise positioning. In other words, after I landed on the edge of block prevent player sliding off unless A or D pressed.