The Circulation Desk by FireTwin 2020-10-20T18:23:32Z
Great Game, the only thing I'd recommend is to punish if you press a wrong arrowkey, because you can just spam the keys and press n and y and easily get a high score. But very good game anyway
Foon → Ludum Dare Explorer → Users → kingofsquirrel
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Paradox Planet | compo | 552 | 2.88 | 2.88 | 2.36 | 2.59 | 2.63 | 2.19 | 2.26 |
Great Game, the only thing I'd recommend is to punish if you press a wrong arrowkey, because you can just spam the keys and press n and y and easily get a high score. But very good game anyway
Great game overall, but I would have really liked a restart button because sometimes you know you're gonna lose and then have to wait, but I am sure you'd have done it if you had enough time
Thank you @purpoappo @zoomer @pronomicalartist for your reviews, I know it would have been better with more enemys and weapons and maybe some drops, but I just did not have enough time that weekend, and it's my first ever finished game without a complete tutorial and maybe I'll keep working on it and add some more things!
@japes Thank you for your review, I think it would need some music too but I just haven't had enough time for it.
@simone Thank you for taking your time to review my game, and thank you for suggesting more cool things I could've done!
@elemel First of all, thank you for your feedback! I thought about the idea of respawning ememys myself, but then decided not to do it because I want the player to explore the whole map and not be able to just stand in one spot
Thank you for rating my game and leaving great Feedback @teto!
@kekkodude Thank you for your great Feedback! I know that the art and sounds are not that good, but that's just me being a bad artist. For the killed Enemies, I do want them to be "poisonous" even after they're killed, I even said that in the Tutorial and for being able to be moved after they're dead, I tried that, but I am pretty new to Unity and I did not find out how to do it. But Thank you for the other great Ideas how to improve :smiley:!
@sakura-magika First of all, thank you for the feedback! I know that some things would've been very good if I had implemented them(other weapons, healtdrops etc), but I had almost no time that weekend. For the leveldesign, I never did a game like that before and was hoping someone would give me feedback for the design!
@jollyjoe Thank you!
Thank you @danial-jumagaliyev for your feedback! I don't know yet if i'll continue working on it, but if I do I'll consider your ideas and suggestions. For the theme, you are basically stuck in a loop with the same enemys respawning where they died.
@danial-jumagaliyev I actually did, in the Tutorial description of the game :)
It's a pretty good entry and has much potential, but as you are using Unity you could have used cinemachine with camera colliders to make a better camera, but apart from that, very solid entry!
Great Game! I can't believe you did that in only 72 hours! The graphics are amazing and the game has a lot of content! I took a while to figure out how to shoot, maybe could've made that a bit more obvious but a great game overall!