Blood and goods by selewi 2019-05-02T21:52:03Z
I spend way more time with this then with many "full" games. Would rate 6/5, where did my time go. Made it till room 74 :D
Foon → Ludum Dare Explorer → Users → Julllan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Explovation | jam | 599 | 3.70 | 3.54 | 3.27 | 4.15 | 3.70 | 3.57 | 2.03 | 3.57 |
| 2020 | 46 | Keep it alive | 👥 | SMT V final Boss leak | jam | 2033 | 3.10 | 2.63 | 2.94 | 3.02 | 3.70 | 3.13 | 3.20 | |
| 2019 | 44 | Your life is currency | 👥 | Death's Purse | jam | 1162 | 2.01 | 1.86 | 2.22 | 2.51 | 2.12 | 1.91 | 2.13 | |
| 2018 | 42 | Running out of space | 👥 | Donovan - The Hazard Duck | jam | 1046 | 2.94 | 3.03 | 2.75 | 3.16 | 2.98 | 2.90 | 2.53 | 2.75 |
I spend way more time with this then with many "full" games. Would rate 6/5, where did my time go. Made it till room 74 :D
@javasaurus No, the Boss is unkillable, in theory this should have been a highscore game where you have to keep your only damage dealer alive - which the non existen balancing ruins a bit ^^ trying the game a few times, my tank also never came close to dying ^^
@antti-haavikko damn that was one insightful comment! Just in case you are still wondering here is some final explanation (and don't ask me why i did not even put that in the description on the ldjam page):
- tank second bar is his armor, works similar to slay the spire - boost should work on mulitple things like aggro generated by taunt, heal amount etc, but i guess thats just in theory ^^ - manyfold should make some single target spells partywide, but i think in the end we just enabled it for first aid and maybe boost
too many ideas and too little time; just shows that we still have to work on our work speed estimation ^^ A few of the UI improvements shouldn't be too hard to implement, I'll remember those for the next jam. Thank you for giving such detailed feedback :heart: