10 Second Plan by Adam Martin 2022-10-06T05:10:58Z
Ditto to basically everything that @tobius said.
The concept is a really good idea, but I think it is too easy. 10 seconds is a long time, in the grand scheme of things and the timer doesn't need to reset everytime a coin is picked up. Making the game run faster might help alleviate this feeling so you can get to harder levels faster.
The art style is simple but effective, but I have one issue with the background tiles. It is EXTREMELY difficult to tell the difference between walls and floors.
Alos, would have been niced to have a quit functionality or similar, but I almost forgot mine in my game so I don't blame ya ;)