Call of the Harvest by Iak 2023-01-15T12:03:40Z
Has a few bugs but looks nice. Not a bad idea.
Foon → Ludum Dare Explorer → Users → dkaloger
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Coconut harvester | jam | 3.25 | 3.12 | 3.50 | 2.50 | 3.37 | 2.37 | 2.50 |
Has a few bugs but looks nice. Not a bad idea.
@rik-thunder ,Stuff like spawning in impossible to survive locations , dying multiple times in a row ,also some UI like the bar above the death counter also didnt make since.
@ntb896 hmmm .I knew about this bug ,but i thought i had hidden it .This apparently only appears in Webgl so instead of fixing the bug i just hide the counter if it goes over 99 (; (when this bug happens it usually goes to 4-6 digits) so thats why you are seeing it here . My best guess about the underlying cause is something to do with the speed of coroutines error handling in Webgl. Thanks for playing!
art and sound was great , gameplay felt polished but wasnt particularly fun .Maybe having thought out the gameplay loop for a bit more would have helped .Keep it up!