Journey To The Promise Land by royur 2018-12-04T08:45:54Z
Cheers for the theme! Very creative
Foon → Ludum Dare Explorer → Users → DKallan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | 👥 | Project BoR, city builder | jam | 1093 | 2.69 | 2.62 | 2.53 | 1.90 | 3.55 | 3.00 | 2.28 | 2.52 |
| 2018 | 43 | Sacrifices must be made | 👥 | Fruity Madness | jam | 158 | 3.86 | 3.71 | 3.21 | 3.41 | 4.13 | 3.83 | 3.75 |
Cheers for the theme! Very creative
When I saw a gif of your game, I really wanted to try it out! I like the idea, though the controls felt unresponsive, it felt like there was some delay in movement which made it hard for me to grab certain items / not fall off the platform. Also, for some reason my screen kept shaking and shaking, which made it pretty hard to play, combined with the delayed controls :sweat_smile:.
Still cheers for the looks and the idea! (I played it on a keyboard btw).
I might have missed it but was there a way to exit the game to the main menu / exit the game entirely? I kinda threw myself into his mouth to try to suicide (since I wanted to start a new game).
Great visuals and fun to play! Is it intentional that the demons move in a group? It looks like each type shares its target with demons of the same type and as a result, buying more demons does not really feel rewarding. Buying the different tiers however, does feel rewarding, since they will all target their own animal / farmer.
Also, does the tower have infinite health? I was trying to get to Satan while writing this comment, and I noticed that my demons got stuck in eachother. When large demons want to go left and small demons want to go right (in a group of 4+) they will keep running into eachother :yum:
I will not spoil what Satan does :wink: but I liked it.
Hey there, maybe I'm doing something wrong, but the game seems to be zoomed in a lot (the bullet UI or score is only partially visible and very large). I also dont know how to get past the intro part? I'm stuck at the button explaination.
Would love to give it a better try.
@chriiis88 Thanks for the feedback!
Dues to time issues, we've had to quickly build in some A.I on enemies, so it is true that the walls dont really have a function yet... And we have been fighting a bit with our UI elements, as it was intended that hovering over a button would reset your mouse and thus prevent you from building something when clicking on buttons (verry annoying).
@hijomo @jk5000 Thanks for playing :) unfortunately we did not have enough time to properly explain what is going on. My guess is that you've been building too much (too quickly) which caused your resources to drop below zero... As we first intended this game to be a bit more closer to the theme, going negative would mean you would 'die'.