GLITCH by TravisChen 2013-08-27T04:32:00
Very trippy, you want to keep playing to see what the next effect will be.
Foon → Ludum Dare Explorer → Users → Darklotus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Nelumbo | compo | 841 | 2.76 | 2.50 | 2.88 | 2.94 | 2.59 | 2.25 | 2.07 | 28 |
Very trippy, you want to keep playing to see what the next effect will be.
Web player gives following error:
<Error>
<Code>AccessDenied</Code>
<Message>Access Denied</Message>
<RequestId>B0EC6AC10AA6CFDA</RequestId>
<HostId>
C5oZokW+XaY1IWRIFlR/7hLONM5J6HpPKHrl5mp3KKZD6Sa89jpzs/XOAwmtEgpk
</HostId>
</Error>
The hit detection on balls seems a bit iffy, but fun enough to keep going back more, Was confused at the start as "moving platforms" don't move in the traditional sense. Good job.
I thought this was pretty inventive use of theme, Only managed 3 to beat 3 of the levels though, quite tricky.
Damn it 12 Kittens couldnt be save, feel bad for not doing better. Names were a nice touch.
Experienced the same issues as mentioned above re controls/counter, despite that a fun 5 minutes.
Very impressive, found the compass :)