Start With Not Hinge by AZAMATIKA 2019-10-07T12:41:01Z
had fun, I like the premise. looks like a combat encounter but plays like a puzzle game
Foon → Ludum Dare Explorer → Users → CoolSkeletonGuy
| Year | LD | Theme | Game | Division | Rank | |
|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Get in the spook zone nerds | jam |
had fun, I like the premise. looks like a combat encounter but plays like a puzzle game
spook.png real spooky
Annotation 2019-10-06 095839.png so this is weird. maybe I just Dont know GML all that well, but this IF statement was giving me some trouble. in the screenshot you can see its checking the distance to two different objects. if the player is less than 100 away, he is safe and spookiness doesnt increase. however, if you reverse that statement to say if the player is greater than 100 away spookiness increases, it only does for the first object listed. :shrug: probably some order of operations thing or something?