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Connor Munro

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202251Every 10 seconds👥Moovementjam11002.912.833.302.583.052.862.69

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Connor Munro

LD51 — Every 10 seconds

Forest of the Lost by MartensCedric 2022-10-09T18:54:14Z

I love mood and graphics of the game, story is simplistic but solid. I think the only thing that is bringing the game down is that the 10 second aspect of the game is working against it, as I got killed on Lily a few times trying to read what she said.

Discomobulate (ง'̀-'́)ง by Usenrame 2022-10-10T19:30:48Z

Cool game would love to see some expansion to it, or even more dynamic fights like MMA where kicks and other stuff works in to, or maybe some moves taking up more then 1 slot. Overall great concept, that I think deserves some consideration and thought. Got a rock paper scissors vibe but much more visually interesting and dynamic.

Foodmnesia by naplz 2022-10-20T20:52:39Z

Only gripe I had was when I stood around a station and their was no audio queue or anything to tell me I picked up an ingredient. May be a bug if there is a sound supposed to play

Shaking Robots Revenge by UnderMountain 2022-10-09T18:36:07Z

Loved the entry think it could be expanded even more. I think the graphical style is not even required for this game and you could change it out with anything and it would be just as good. Balance wise I thought the game could do with better balance for the scythe, seemed slower then other weapons, could also do with a hit marker on the weapon to accurately judge hit range.

Moovement by AshCubed 2022-10-09T19:26:09Z

Thanks for the feedback so far everyone, we had this issue in testing and this was the best we could get it with pure rng, in the time frame, I will say it was worse. I think the next step if this game were to go further would be for the generation to be weighted so that time wasn't as easy to farm. Another idea we had was potentially adding trap items to the belt to remove time specifically.

Moovement by AshCubed 2022-10-09T19:29:00Z

@fribolin We did use Green, but accessibility is always something to keep in mind, and thank you for this feedback. Any suggestions as to how to make games feel better for those who are colour blind is appreciated.

Endless Circle Runner by ZL17 2022-10-09T18:45:39Z

Very expandable game, with a solid premise. Areas to improve could be adding a cursor or a custom spot that is bound with the game environment, as it kept on moving when I accidentally went off screen. Adding props. But overall solid entry that could be that reminds me of solid entries like pac man or snake.