Depthshift by Snotax 2025-04-18T08:20:19Z
Super awesome concept! As a hobbyist photographer its super satisfying. Very impressive what you were able to do in the time limit as well! To bad that some of the mechanics demonstrated couldnt be more utilized. I liked the enemy turrets that only aggro when in focus. I really liked the concept of the perspective level. Would love to see a second room on that level that really ups that ante with a bunch of climable structures and more complicated perspective puzzles.
Only major complain is the buttons. There was very little feedback for when they are activated and the fact they activate the second that they are in focus often meant that i was activating and deactivating them on the periphery of my perspective all the time without even knowing it. (note im on a 32x9 monitor so this issue might be some what exacerbated by my configuration) Consider some kind of activation mechanic so that they only activate when the player intends to activate them.