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bobleny

Games

YearLDThemeGameDivisionRankOvFuInThGrMoCo
20132710 SecondsParts Bot (Factory Worker)jam5402.522.453.503.131.642.3136

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Mood vs Overall

Comments by bobleny

LD25 — You are the Villain

Globe Hacker by rasmusrn 2012-12-20T23:36:00

Yeah, this is an awesome game. It is very well done and a lot of fun.

I do think it could still use some work. I've played it three times. The first time took me 32 minutes to complete because I couldn't figure out how to select a different node. Better instructions, I think, is all that is needed to resolve that.

The second time I completed it on easy in 23 minutes. On this run I new how to work the controls.

The third time I completed it on hard in 19 minutes. I was happy I beat it, but it really didn't feel any harder. I can't quite tell what is changing between the levels. It looks like the resistance bar might be filling up a bit faster, but the problem here is that the resistance doesn't seem to have any effect.

The game really is great though, good job!

P.S. (Nothing below is meant as anything other than ideas that may or may not make the game more fun or interesting. They are not suggestions and they are not faults of your current game.)
I just wanted to add a few things that I think would be cool, some of these may already be in effect and I just didn't notice, or some of them may have supposed to of worked and bugged out, I don't know.

As resistance builds, your damage decreases. That is one giant packet from your large node is able to take over one small node, but with high resistance, it isn't enough to take it over.

It would also be cool if on the higher difficulty settings, the speed at which your nodes regenerate could decrease, and your opponents could increase.

It might be cool too if you could select your starting node. I'm not sure what effect this would have on the game but I think it would add more of a repeat value.

Also for difficulty, on the higher difficulties, the frequency at which they attack you could increase.

In playing it, I noticed a difficulty curve. When you first start is quite easy because the only things attacking you can't do much damage. Then as you play It gets harder as you attempt to infiltrate other countries. At the end when you only have a couple of nodes left, it becomes just as easy as when you started. It might be cool if it progressively got harder as the game progressed. Perhaps as you take over nodes, more nodes will start to attack you, even nodes that aren't near you? As the world becomes savvy to your plan, they all start to gang up on you. The curve would still be there in this case, but hopefully pushed back a bit.

Oh, and the game can be long enough that a pause feature would be really nice.

I'm going to go play it now...

LD27 — 10 Seconds

You Have to Dye by Dialock 2013-09-01T21:32:00

I was unable to play the game. Error: Unable to initialize. I tried installing openAI, but got same result. I am running windows XP home

Parts Bot (Factory Worker) by bobleny 2013-08-27T12:59:00

Yeah, conveyors are interesting. Basically, they don't turn on until you stop. This allows you to move past them in any direction. If the executing instruction ends with you on the conveyor belt, you will move forward one space and stop. If you are still on a conveyor, and your next instruction is to rotate, your robot will rotate, and then the conveyor will move you one space. I will have to play around with that. It might be cool if the conveyors moved you even in passing.

Yes, when you reach 100% damage, you lose a life. Unfortunately, the only way to take damage is by passing through or landing on an electrical hazard tile. I was really hoping to have lasers beaming across the board.

Parts Bot (Factory Worker) by bobleny 2013-08-28T02:18:00

If any one is interested, my current, most stable release can be found here:
http://bit.ly/1doz3PD (It's a bitly, but I promise it's safe!)

Please note however, this should not be confused with my official entry. The bitly link will hopefully help prevent any confusion.

This version works a lot better in chrome but still sucks.

I fixed a weird bug where the squares rotation would affect the rotation of your robot causing confusion about the actual rotation of the robot.

Electrical hazards will now scramble all cards, not just the ones that have been executed.

You can now cheat by changing the time. Very useful for debugging!

I have also made a few visual / layout enchantments to the game.

Enjoy!

Parts Bot (Factory Worker) by bobleny 2013-09-01T22:20:00

The game is very hard with the ten second timer. I found the best way to play is to come up with as many game plans as you can before you deal the cards. The post compo entry will allow you to change the time.

Lord Of The Watches by Coconut Mage 2013-09-01T22:16:00

How do you win?

Muovt!!! by superfrog 2013-09-01T21:49:00

If I even looked at the mouse wrong, the map spins out of control.