Makes me think of Mini Metro/Motorway meets FTL. Really like how the mechanics get introduced slowly and conspire to make you run round panicking to survive, the embodiment of the "this is fine" meme :)
Perfect addition to the little genre I label "Tranquil Stress Simulators"!
Really fantastic art (the extra ambiance the light gives deeper down was a nice touch). Wanted to keep exploring as much of the map as possible!
Will echo the feedback that sound will be great, with that I can really see myself getting lost for a long time in the world you craft; looking forward to see how you develop this further :)
Interesting ideas for puzzles; echoing another comment, larger symbols would have helped with some things.
Will also note, I don't quite understand how the keypad is supposed to work (beyond guessing, and I have a vague idea of how to read the prompts for it)...
Then again, I really didn't want to stop playing until I finished, so it kept me engaged!
Nice to see a very different take on the theme from some of the other entries I've seen in the jam!
LD57 — Depths (3)
FORMIDRILL by Revetoon 2025-04-12T16:01:44Z ♥ 2
Makes me think of Mini Metro/Motorway meets FTL. Really like how the mechanics get introduced slowly and conspire to make you run round panicking to survive, the embodiment of the "this is fine" meme :)
Perfect addition to the little genre I label "Tranquil Stress Simulators"!
Mariana's Secret by Tirtstan 2025-04-12T15:09:45Z ♥ 1
Really fantastic art (the extra ambiance the light gives deeper down was a nice touch). Wanted to keep exploring as much of the map as possible!
Will echo the feedback that sound will be great, with that I can really see myself getting lost for a long time in the world you craft; looking forward to see how you develop this further :)
Lock Smith by Flying Butter Studio 2025-04-12T14:30:49Z ♥ 1
Interesting ideas for puzzles; echoing another comment, larger symbols would have helped with some things.
Will also note, I don't quite understand how the keypad is supposed to work (beyond guessing, and I have a vague idea of how to read the prompts for it)...
Then again, I really didn't want to stop playing until I finished, so it kept me engaged!
Nice to see a very different take on the theme from some of the other entries I've seen in the jam!