Foon → Ludum Dare Explorer → Users → beesnorter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | Are We There Yet? | jam | 52 | 4.17 | 4.14 | 3.98 | 4.54 | 3.98 | 4.00 | 4.52 | 4.22 |
beesnorter leaves an average of 4.0 feedback comments each event.
LD51 — Every 10 seconds (4)
Beat boss by freso 2022-10-08T04:43:05Z ♥ 2
Cute style, and the audience members are a nice touch. The art in the background would have benefited from being larger images so they aren't so blurry, but otherwise a fun little game!
CHAOS CONDUCTOR by Cope 2022-10-08T04:32:53Z ♥ 1
The visuals are great, I really like the way the train and background look. All of the animations for different parts of the game really show the work put in, though the visual clarity could use some work. It's hard to tell what hurts you and what helps you. Great job on the aesthetic!
Graveyard Shift by MattDahEpic 2022-10-08T02:40:51Z ♥ 1
The theme is cute but it feels like there is something missing, like playing plants vs zombies but without the zombies. I think that having to meet a certain quota is an interesting mechanic and it could definitely be very fun with the right mix of other supporting gameplay.
The Curse of the Four Towers by Mateu 2022-10-04T05:11:28Z ♥ 1
The integration of the theme with the music was stellar. The first time the palette, mechanics and music all changed in sync really sold the game for me. The gameplay was great too, I found a good strategy to be to stay away from the pillars during the harder phase (purple?) Great work!