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beesnorter

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥Are We There Yet?jam524.174.133.984.533.984.004.514.22

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by beesnorter

LD51 — Every 10 seconds

Graveyard Shift by MattDahEpic 2022-10-08T02:40:51Z

The theme is cute but it feels like there is something missing, like playing plants vs zombies but without the zombies. I think that having to meet a certain quota is an interesting mechanic and it could definitely be very fun with the right mix of other supporting gameplay.

Beat boss by freso 2022-10-08T04:43:05Z

Cute style, and the audience members are a nice touch. The art in the background would have benefited from being larger images so they aren't so blurry, but otherwise a fun little game!

CHAOS CONDUCTOR by Cope 2022-10-08T04:32:53Z

The visuals are great, I really like the way the train and background look. All of the animations for different parts of the game really show the work put in, though the visual clarity could use some work. It's hard to tell what hurts you and what helps you. Great job on the aesthetic!

The Curse of the Four Towers by Mateu 2022-10-04T05:11:28Z

The integration of the theme with the music was stellar. The first time the palette, mechanics and music all changed in sync really sold the game for me. The gameplay was great too, I found a good strategy to be to stay away from the pillars during the harder phase (purple?) Great work!