Foon → Ludum Dare Explorer → Users → Ampersound
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Keep it Lit! | jam | 3.83 | 3.83 | 3.33 | 3.83 | 3.67 | 3.83 | 2.67 | 3.50 |
Ampersound leaves an average of 2.0 feedback comments each event.
LD37 — One room (2)
1 Room and 48 Hours by meg 2016-12-20T14:21:00
I like the different results you can get depending on what aspect of the game you focus on, adds some replay value.
The pixel art is nice, especially like the look of the midi-keyboard.
However the desk and chair look a bit too much like the floor imo.
The gradient for the meter colors looks good :)
The meters are neatly organized, all the placement makes sense.
The music works, it's nothing special and short but it gets the job done.
The sound effects for the meters are doing a good job of telling the player what is going on. Nice.
I would have liked to see some more visual or auditory cues for what you are currently doing though. Some sound effects or a different sprite for the object you're interacting with.
I feel like you could have expanded on the humor with longer reviews at the end of the game.
The 5th Room by ahmedmohi 2016-12-20T13:42:00
Have to agree with others on the movement. The camera was weird and let to overall akward movement.
You have to stand in certain spots to be able to interact with something.
It would have been nice if you moved away from the keypad the text would disappear. (You have to press esc)
I just tried to find things to interact with and suddenly i managed to get out of theroom.
The atmosphere is nice, i also like the textures, variety of objects and text messages you can find.
The music albeit being a short loop is well fitting.