Foon → Ludum Dare Explorer → MiniLD → MiniLD 67 → Syper Mairo Brutal

Syper Mairo Brutal

By pio6

Comments

cyberstarlight 2016-05-30 06:29

Funny to see mario with a shotgun, and the way the enemies break up is pretty cool and satisfying, and the cartoony looks fits it very good, I think this game can really develop more.

some notes:
collisions with obstacles is wonky because you can partially walk into them from the sides, and I got stuck between stuff.
You can't jump when standing on the edge of something (I'm guessing raycast down problem?)

pio6 2016-05-30 07:17

Thanks for the feedback! Yes, you are right, it's the problem with raycast and it only happens when player is standing on pipes, because of the way they are rotated. I didn't notice this problem until it was too late to fix it.

mcmutton 2016-06-01 16:34

Not a bad remake. :)
But yeah all the collisions feel clunky... would be nice if you could walk through dead enemies as well.

pio6 2016-06-01 20:14

Thanks :). I think you might be right about dead enemies. I couldn't decide if you should leave it like that or not and I just did.