tacospice 2014-01-13 04:59
Pretty nice graphics!
Foon → Ludum Dare Explorer → MiniLD → MiniLD 48 → Granola Burger
By guennor
Pretty nice graphics!
Played the post-jam as I don't think there's any point in the miniLD#48 to be picky about the 48h limit. Just there to make us make the game. Anyhow, I like the graphics and the way the character moved. Wasn't sure if there was anything I could do other than to walk around and look at the rooms. You could set a timer on the "this is not complete" so it removes itself after a short while.
Post-Compo is really sounding groovy! :) There isn't really a lot to do at the moment (or I didn't get it...), but I fully understand your desire to sleep! ;)
The post-jam entry is less incomplete then the jam entry... I'll keep updating it, but there's A LOT to be done in the game.
Very awesome graphics (yeah, pixel art ftw) ;D I really like the way you go through rooms, very creative :) Maybe if you could "do anything" it would make the game more fun :P nice music btw ;)
@SK16Games yeah man, thanks! I'm trying to find some time to mess with the code a little. The next thing i'm gonna do is add all the NPCs and start working on the interaction with them. I started working on a game company last week and things are really tough for me these days, I can't find any time to focus on this particular jam of mine.
But thanks for the compliment. Your game looked great as well!
(comments based on post-jam version)
Great plot and concept (third-person adventure-ish games are fairly rare), good graphics, and the intro music is excellent. Shame there isn't a lot of gameplay so far.
I really hope you go ahead and finish this. It looks like it could be awesome.
@Christina Nordlander wow man, thank you very much!
I've been quite busy these times. I started working so I can't properly manage the things I gotta do in my free time. After wasting hours coding something that didn't work (a background music that changes smoothly depending on where you are on the spaceship), I really was giving up this project. But after seeing your comment and realizing that still some (very few) people still check my submission out, I tried to keep programming the game. I tried to make the basic behavior of enemies, but I got stuck in the most simple thing: making the enemy patrol left and right properly, waiting for a second or two between walk cycles. Anyway, at least it's good for me to train my basic programming skills. Whenever I make a new build i'll let you guys know.
Thanks again!
@Guennor: excellent, and good luck!