lo-x 2013-07-28 20:51
Excellent ! Recover well, you an be proud, congratz !
Foon → Ludum Dare Explorer → MiniLD → MiniLD 44 → Lode Storm
By 8bitpimp
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | Mini 44 | Ever | |
| Overall | 6 | 3.83 | ||||
| Fun | 9 | 3.50 | ||||
| Theme | 4 | 4.22 | ||||
| Graphics | 1 | 4.67 | ||||
| Audio | 2 | 4.33 | ||||
| Mood | 2 | 4.00 | ||||
| Humor | 28 | 2.38 | ||||
| Innovation | 42 | 2.78 | ||||
| Coolness | 38 | 35 | ||||
Excellent ! Recover well, you an be proud, congratz !
Great game! I enjoyed it a bunch :D I REALLY like the graphics and the C&C(-like?) command voices ;)
One tiny piece of commentary though, is that I missed the screen-scrolling with the arrow keys as seen in most RTS's. And since I'm not used to scrolling with the mouse, I got a little frustrated trying to scroll the sreen (in windowed mode). But then again, that might just be me.
Anyways, great effort! :)
Really great!
The game just feels awesome with this 2.5D (Isometric?) graphics and everything. Really simple to get in and fun to play for a long time :)
It is really uncommon that every movement has this delay and needs some time to become accustomed...
Also, I'm missing the death animations, wich you'll (hopefully) add later. Just as you said ;)
The sounds and music are really great and make an awesome feeling atmosphere!
Great job!
PS: Is it right that it increases my volume? :)
Excellent effort that you deserve to be proud of. The sound design in particular is really great.
Nice game! A bit difficult though, I've been quite rapidly outnumbered... Is there a way to produce more quickly?
Awesome game. I was trying to make a CnC inspired game too, you've done much better than I. Unfortunately the win/loss conditions don't seem to work - when I took all the nodes + killed all the AI, the game just continued as normal, and the "mission accomplished" sfx didn't play.
Also, ditto on the scrolling with keys. Some other issues:
-Clicking directly on a unit doesn't select them; you /have/ to use a box, which is a little annoying
-Scroll speed w/ mouse feels too fast for a map this size
-Not being able to retreat with units once they've started shooting is a little annoying
Still, I love this, and I'm very impressed that it was made in 7 days.
Audio design is brilliant. The ambient music sets the mood so well. The command computer and unit voices - exquisite! Bangs are also satisfying.
Pathfinding is a bit broken.. and I found it a bit frustrating that I was losing because of it. :S
Thanks guys! I am currently fixing some bugs and some the the things that have been mentioned so far. I have scrolling with the cursor keys, and I have fixed the unit selection so you can just click on them too.
I also am implementing the win condition check and a few new levels. Death animations and spawn animations will follow that.
You're submitting these changes? We're allowed to do that?
You can download the game and run a checksum against it later. We're on the honor system here.
This game is really hard. I beat it on the 6th or 7th try. I enjoyed the atmosphere and the audio. I was a little bit frustrated with the lag when I told a unit to move somewhere. (Are they pathfinding?)
"You're submitting these changes? We're allowed to do that?"
No no, the version that is up on this page is the compo version from before the deadline and is here to stay. Any future release would be a version clearly marked as 'post compo', I don't want to mislead anyone.
"I was a little bit frustrated with the lag when I told a unit to move somewhere. (Are they pathfinding?)"
Yes they are path-finding while they are not moving. This is because I have used a totally different system of path finding for the AI. It is usually A*, but in my case I used potential fields. It has many huge benefits, but I made it update intentionally slow for performance reasons. Perhaps I was too cautious.
Pretty fun, one of the most promising games on here. Felt like one of those old RTS games like Warcraft 1 and 2. The voice acting was a nice touch.
This is really great work! The only thing I could say against it is that the units occasionally didn't seem to respond very quickly, or at all, to move orders. But other than that this is a really impressive entry. Congratulations!
Love the looks. Gameplay could use a bit more than just walking and blasting, but nevertheless it's a solid piece.
Wow this was an instant immersion success. The audio and graphics were great, felt like a really solid 90's rts like the old SC or C&C even with the simple mechanics. I only wish it was a little easier to build up units so I could explore more. Great entry!
Quite a good game (hard though), and the graphics are amazing. I think it does increase the volumn numpad.