Foon → Ludum Dare Explorer → MiniLD → MiniLD 29 → Redeye

Redeye

By andrew-2

Comments

geti 2011-09-18 12:00

Shocked me a bit, had a things that go bump in the night kind of feel, very cool.

susanthecat 2011-09-18 23:12

I really liked the lighting effects.

Susan

andrew-2 2011-09-19 17:08

@Geti glad you liked it. One question thoug: shocked you in what way?

@SusanTheCat Thanks, they would have been a wee bit more impressive if I could'v gotten the 3d landscape done in time. Maybe next time

imake 2011-09-22 19:29

Unfortunately the platform jumping is not pleasant enough (most important thing about platform games). You make too easily bad jumps and bang your head to ceiling and fall too much, so did not finish this, so no idea what the story will tell... :(

mikemacdee 2011-09-25 08:54

It looks pretty good, but the platforming isn't all that hot: it's sluggish and not terribly responsive. And the "internal monologue" bits -- be they song lyrics or something else -- just make it seem pretentious.

andrew-2 2011-09-25 13:40

@imake the platforming is by far the thing I need to improve, removing the acceleration and adding a constant speed and reducing the vertical speed are only two things

@mikemacdee the internal monologue will come together and form a story which you can see when the lives are exhausted or when you collect them all

mildmojo 2011-09-26 17:37

I like the idea of slowly revealing the story (obviously, since I do the same in my game =). Unfortunately, I couldn't really see much because the visuals were so dark. The red "kill" symbols were nearly invisible. Maybe check your graphics on another device, especially one with a glossy screen? And I agree that nixing horizontal acceleration would make it a lot more controllable.

The red eyes were creepy, but I never found a place where they could get to me. In fact, I didn't encounter them at all on my first play, going mostly down and to the right.

andrew-2 2011-09-27 15:57

@mildmojo
I've done most of the work on my acer netbook (glossy screen and minimum brightness) so I'm rather surprised that you had trouble seeing. I'll definitely look into it.

The lower right area is completely clear of red eyes, it's meant to be the easiest. The highest concentration of them is in the levels above, while the lower left and starting level have a few. I considered providing some hints as to which areas are easier or harder, but I couldn't find an unobtrusive way of doing that in the 48 hours.