Foon → Ludum Dare Explorer → LD60 → PAST SHOULD NOT EXIST

PAST SHOULD NOT EXIST

By empeurman

🤖 The developer uploaded this game to itch.io, and declined to answer whether AI was used or not.

Percentile
CategoryRankScoreCountLD60Ever
Overall22
Fun22
Innovation22
Theme22
Humor22
Mood22

Comments

tenthousandfireants 2026-10-19 22:56 ♥ 1

I like the graphics, the atmosphere has that old horror feel

frizifrench 2026-10-20 09:17 ♥ 1

The intro is "goatesque", its simple but work well. The controls are a bit weird i think. The game could be improve a lot in the future with more interaction, a real shop and go on.

zectalier 2026-10-20 12:59 ♥ 1

Original and fun premise! The game does feel a bit light on content, as if some features were left out due to time constraints. The controls were also a little hard to figure out without checking the description. That said, I can really see this game becoming something great with a bit more development time. Lots of potential!

dingohlm 2026-10-20 13:48 ♥ 1

I struggled a bit with the controls, for exemple with the phone, which isn't explained in the game, but aside from that, the gameplay loop is really enjoyable and the lore is cool

jathurshandev 2026-10-20 14:18 ♥ 0

Generational intro

The game is original and makes you feel like a criminal who just wants to help people with their old tech.

Controls are correct, repairs were easy.

Had a great experience, overall good game !

scorpioffi 2026-10-20 14:20 ♥ 0

Once you understand how the phone works, the game is quite enjoyable with a time challenge.

vokietislt 2026-10-20 14:23 ♥ 1

I mean. it gives vibes like schedule one. You might be onto something. But neeeds a lot of polish. Funny how the cops looked.

fireslash 2026-10-20 20:30 ♥ 0

I had trouble grabbing some of the tools, I had to be at a specific spot when I used the bench to actually be able to grab them.

A tutorial would go a long way in onboarding, even looking at the controls list I found it a bit overwhelming. The phone was also pretty hard to read, I like he idea/mood but popping the screen out into a larger panel would improve visibility.

Overall I like what you have here from an idea/mechanics perspective, it just needed a bit longer to bake. Solo Jam entries do be like that though. Might be interesting to do a post-jam version that has a proper tutorial/onboarding flow to get people into the rhythm, once you get past at it's quite good.

Nice work!

ao-85 2026-10-20 22:16 ♥ 0

Awesome, your game is magnificent! I had a blast playing it, really cool stuff

rat-balls 2026-10-20 22:57 ♥ 0

Very cool. Premise is interesting, I loved the intro cinematic, had alot of personality (and blew my ears out). The gameplay feels a bit undercooked, but I can see the vision, very nice.

nurakim 2026-10-21 09:18 ♥ 0

Intro custscene is cinema. And had little problem you need to look at table in correct angle or otherwise you cant grab tools to use it

bereg 2026-10-22 11:01 ♥ 0

Haha, great premise! We need to do something about police lawlessness, they break into locked doors and take away phones!

Funny game, seems like regular fixing mechanics but with an unexpected twist of hiding evidence. I liked it.

nickogino 2026-10-23 12:14 ♥ 0

I enjoyed the game, and the opening cutscene with its “old technology is evil” message made me laugh!

The gameplay loop is satisfying, but it becomes repetitive fairly quickly. I may have run into a bug: after buying tools, I couldn’t find them anywhere, and I couldn’t interact with the TV either. I’m pretty sure something went wrong and I missed out on part of the gameplay because of it. As it was, all I had to do was keep taking phones to repair, quickly replace the parts and solder whatever needed soldering, then hide everything and wait whenever the police showed up.

**The idea definitely has potential**, which is great!

Here’s what I felt was missing for the game to really hook me:

1. **More challenging police inspections**, with a real chance of getting caught and having to face the consequences. Right now, it’s too easy to avoid getting caught every time, so there’s no real sense of risk.

2. **Gameplay differences between the types of jobs.** This might also have been a bug, but I couldn’t see any reason to take the lower-paying jobs. My strategy was always the same: take the highest-paying one, because they didn’t seem to differ in difficulty or gameplay.

3. **A more memorable ending**, with an emotional payoff or a gameplay twist.

Also, unfortunately, I had no sound anywhere in the game except during the opening cutscene, so it looks like I ran into another bug there. =(

stratcat66 2026-10-25 09:13 ♥ 0

The intro is fantastic.

The gameplay itself is pretty simple, and I you did a good job indicating what tool to use when repairing. I found the movement quite fast and it was a bit hard to find the right angle to select box/board/door, but I guess that is something that can be fixed quite easily.

2026-10-25 15:50 ♥ 0

Really interesting game! 👀 I love the idea of running a tech repair shop where old technology is forbidden, but you still have to keep your business going while avoiding the police. It’s such a fun and unusual concept! The whole idea makes me curious about what happened and why this technology became illegal in the first place. Great job! 💻🚨

simun182 2026-10-27 08:50 ♥ 0

Amazing intro and amazingly awesome graphics