Foon → Ludum Dare Explorer → LD60 → Trebuchet Trouble

Trebuchet Trouble

By mcayn

🤖 AI-Assisted

Percentile
CategoryRankScoreCountLD60Ever
Overall4
Fun4
Innovation4
Theme4
Humor4
Mood4

Comments

jarno 2026-10-19 23:22 ♥ 0

Silly question: what am I supposed to pick up? I tried sheep, rocks, can't interact with the trebuchet or anything...

mcayn 2026-10-20 07:21 ♥ 0

@jarno Thank you for testing my "game"! Once a boulder is dropped at the loading pad at the back of the trebuchet you should be able to interact with one of the wind-up wheels on the side of it. Then adjust the counterweight with the UI wheel on the left side to decide launch strength and pull the lever on the right side to launch the projectile. Hope that works! Else I might have uploaded a buggier version than I first thought! xD

hajpappan 2026-10-20 20:40 ♥ 0

The running animation of the player character is a work of art! Fun game, who doesn't love a trebuchet? I found that seeing your targeting marker could at times be a bit difficult, but most of the time it was fine. I really liked the inclusion of the troops fighting between you and the castle, that was great for the atmosphere. Good job!

ltyrosine 2026-10-22 17:41 ♥ 0

The blue army have a man able to lift 5 ton rock on arms. They don't need a trebuchet, they need to send this guy to tear down the castle on bare hands =D

Very cool game, gameplay is a bit chaotic and I feel a little disconnected with the trebuchet mechanics, maybe it's a timer to you finish the castle? That's a detail, overall, nice game.