rogual 2026-04-20 05:05
Screenshot 2026-04-20 at 13.35.52.png Hey, wait a minute! This exit is is totally fake!
Great puzzle. Some of the levels were really hard, but I persisted and got to the end. The atmosphere created by the audio, art and lighting is really nice and helps you keep going through the more difficult puzzles. That first wide open one with the cat and a couple of blocks... if this was a silent programmer-art game I might not have kept at it, but I'm glad I did, because solving difficult puzzles is satisfying!
Theme usage is super good with an original signal mechanic, well-implemented and nicely presented with the beams of light. Lighting on the background based on line of sight is a nice touch too.
I did sometimes have difficulty predicting the cat's movement, which I guess makes it like a real cat. But because this is the kind of puzzle where you're often, like, counting how many squares you need to move and judging how far the enemy will go, I sometimes found the uncertainty diminished the puzzliness somewhat. The cloaked figure I think worked well, though; I was able to figure out how he moved and give him the runaround in the end.
On the topic of puzzliness, I wonder what it would be like if you just couldn't leave the beam, rather than dying when you do? There were many times when I misjudged what would be safe and had to start the level again.
Anyway, great work, great atmosphere, great puzzles, absolutely solid entry. Really enjoyed it.