msipp27 2026-04-20 19:18
failing the binding word during the tutorial softlocks the game
Foon → Ludum Dare Explorer → LD59 → Runic Ascendancy!
By seurimas
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.50 | 6 | ||
| Fun | 2.87 | 6 | ||
| Innovation | 4.37 | 6 | ||
| Theme | 3.37 | 6 | ||
| Audio | 4.50 | 6 | ||
| Humor | 1.50 | 5 | ||
| Mood | 3.50 | 6 |
failing the binding word during the tutorial softlocks the game
This is really cool! I love the sound for the runes. I really liked figuring out what runes would sound out what spell, but I didn't get much time for that because in the mean time I was getting attacked. Maybe this would work better in some sort of turn based game? Or I was just playing it wrong. But all in all great game and awesome idea, good work :)
I've fixed the softlock and added an easy mode (doubles the attack time, reduces enemy health a little, adds a free binding). Also add fullscreen and tab-zoom for the keyboard.
Neat!
I kept waiting for healing spells to show up, but it seems one has to make do with the occasional shield and otherwise just attack as fast as possible. In the end, I managed to vanquish six enemies.
There were a few confusing things, such as sometimes getting just two bindings (= Wordle guesses?) while other times getting seven, and like not being able to type the next spell yet because the last one was apparently still busy. A sound effect or any other effect when one is allowed to start mashing in the next sequence of runes one has prepared in one's mind would be helpful.