loig 2026-04-20 21:11
I don't really understand what one has to do. I see no effect when placing the sticks on the field (except for the displaying of the zone they cover) and so I do not now where to dig. I did not manage to get even one nut…
Foon → Ludum Dare Explorer → LD59 → TrainguNut
By takanoro
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.50 | 8 | ||
| Fun | 2.50 | 8 | ||
| Innovation | 3.16 | 8 | ||
| Theme | 3.50 | 8 | ||
| Mood | 3.16 | 8 |
I don't really understand what one has to do. I see no effect when placing the sticks on the field (except for the displaying of the zone they cover) and so I do not now where to dig. I did not manage to get even one nut…
Amazing one, firstly it was hard to come up with main idea, but after several minutes we got it and its just gorgeous
😒 Black screen Screenshot_1.png
Fun concept for a puzzle game, probably needed level selecet or replay button. Visuals are super cool!
Really clever idea, though I think the balance might be a tad off, just not enough resources to reliably triangulate things. I cleared the first level no problem several times, but would always use up all of my sticks on the second level without getting any blue zones. I think with a few more sticks it'd be totally fine. That being said I really dig the game overall, good atmosphere with a clever puzzle mechanic, well done!
really cool game, feels very satisfying, i adore the visuals and sound! the idea is great too, can be developed into a very cozy yet challenging puzzle
It gets down to luck on the second level, but I really enjoy the triangulation strategy, this is a pretty cool idea
I'm not really sure I get your obsession with nuts, but great game!
Such a cute concept! I wish luck had a smaller part in it - even from level 1 on, you can't get a perfect coverage of the playing field with your sticks, so you're often forced to guess around with a very limited number of shovels. I think this is rather frustrating, either there should be way more rods, or they should replenish when not finding anything, or you should have infinite shovels. (Maybe you could get a score based on how quick you found the nuts - that way luck would be still rewarded, but everyone would be allowed to progress.)
I ran into a bug on level 2 where I placed all my dowsing rods, then I used my (I think) last shovel to find the 1st nut, and then I was just stuck there, not being able to dig any more, nor failing or winning the level either.
Nonetheless, a great concept with beautiful graphics that plays very smoothly. Well done!