Foon →
Ludum Dare Explorer →
LD59 →
Busy Signal
Busy Signal
By , , , lonely-planet and
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.50 | 3 | |
| Fun | | 2.50 | 3 | |
| Innovation | | 4.00 | 3 | |
| Theme | | 4.00 | 3 | |
| Graphics | | 3.50 | 3 | |
| Humor | | | 2 | |
| Mood | | 2.50 | 3 | |
Comments
juutis
2026-04-21 18:30
Well that sure was annoying! I suppose that's kinda the point of the game, though. :grin:
I like the idea here, but the execution is a bit rough. I had some trouble figuring out what to do in the game. The tutorial gave me some hints but it is pretty vague. For example, it took me very long to realize how to do the "long press" tasks. It takes so long to complete them that I thought my actions are doing nothing. They could really use some sort of indicator to let the player know that they're doing the right thing, but it just takes a very long time.
In the end I got stuck in the "Fold the Clothes" task. I can't seem to figure out how to do the tapping task. It just shows 0/3 no matter what I do and where I click.
A very unusual game. I kept thinking about 'unplug the iron,' but could never figure out how to do so. Perhaps that will be in the next version of the game. I also couldn't figure out the difference between 'Skip' and 'X', but in time, most of the popups disappeared.
Life should never be like this, but we have technology—or, rather, the misuse of technology—to thank for this. A sign of the times—a rather bleak message this game conveys. All too realistic in that sense!
Odd little game. Instructions are a bit vague, and I didn't find the tutorial much more helpful. I do like the art style in the background, but the lack of direction, feedback, and sound all hurt the game. There's potential here, but needs a bit more work.
Good effort, well done.