FoonLudum Dare ExplorerLD58 → EVERYTHING: The Trading Card Game

EVERYTHING: The Trading Card Game

By leophyte

View on ldjam.com

CategoryRankScoreCount
Overall963.9720
Fun1353.8020
Innovation743.9120
Theme74.5520
Graphics3163.8320
Audio1
Humor454.1120
Mood2713.7520

Comments

ljol3 2025-10-07 03:51

I love the variety of art and humor!

There is a conflicting desire to read the cards but also to just keep buying and selling faster than I can.

vadim-lyanka 2025-10-07 09:49

Very original game, well done!

melomaner 2025-10-07 10:14

It’s not immediately clear how to play. But once I figured it out, it became interesting! I’d improve the tutorial and visually show how many cards we have — because I managed to sell down to -99 cards with tons of money. But I can’t buy that many. Also, it’s unclear how to win if we need 100 cards in 10 days when we can only buy 10 cards per day, and they’re all different.

leophyte 2025-10-07 10:27

@Melomaner good points, I saw in playtest that the tutorial didn't explain well enough some really important parts like going to the next day to buy more unique cards; sadly I went overboard with the game design's complexity and couldn't make the onboarding follow... Also, yeah the main objective is just to find the 100th card in the last booster pack, which unlocks either the good ending or the true ending (if you have the entire collection, which like you said is very difficult because it means filling your pool with [NEW] cards every single day). Also, by "visually show how many cards we have", the collection page fills that purpose but it's true there is no indicator on the main screen if that's what you meant, which can make unlocking boosters tedious

Thanks for the feedback :)

edit: OK the game is actually broken, I didn't understand what you meant but you're not supposed to be able to sell the same card infinitely... my b, i'll fix

edit 2: OK fixed it :thumbsup:

knownasphi 2025-10-07 12:47

Great little project, maybe also having options to spend money on increasing either the tray of cards or adding 1 or 2 combo slots could make completing the main objective easier. Other than that it's a fun game, thank you for fueling my gambling addiction.

rohakarontari 2025-10-07 14:21

I wasn't expecting anything, but I was pleasantly surprised. Understanding the combo mechanics was a rebirth for the game, creating a whole new atmosphere, along with the money I earned.

I appreciated the game's artistic direction and the little stories/events.

One regret is that the collection doesn't highlight rarity.

A few bugs to report, though: I was told I had unlocked a booster pack during the day, but in the end, I didn't get one? A bug I only encountered once: I couldn't buy a new booster pack even though my card pool was empty and I had money.

In the end, I had a great time, the music was fun to play, and the game was super rewarding.

Congratulations. But how can I become a billionaire like in Everything: The Trading Card Game

redphoenix2412 2025-10-08 07:41

Very fun game! I really like the combo mechanics and the card texts often made me smile. :)

raivk 2025-10-08 13:04

What is to say? Add something to see your collection at the end of the game and it's perfect! Loved it from start to finish. Incredible entry, great job!

eugenik 2025-10-09 13:40

fun game man, nice.

b0guslaw 2025-10-11 07:19

We actually also had the idea of making a TCG but were too afraid asset creation would come to bite us. I am super happy to see someone followed through on the idea and not only that, but did it so beautifully and cohesively executed. That must have been no small feat, and all of that work + having good gameplay is an amazing piece of work. Very well done!

infernalwolf08 2025-10-11 20:16

this game would get a 5.0 stars in addicting if that were a category. Great Job!!!