FoonLudum Dare ExplorerLD58 → Scrap Soul

Scrap Soul

By docstep

View on ldjam.com

CategoryRankScoreCount
Overall3.3012
Fun2.6512
Innovation2.3811
Theme3.4512
Graphics3.2713
Audio3.009
Humor2.3110
Mood4.0512

Comments

evil23 2025-10-07 16:26

I really like the idea and I guess if I collect all the parts, I can assemble a second robot? The atmosphere is great and the broken skyscrapers all over the place look cool. There are some points you could improve though: - If you have the player walk around for minutes(!) at a time, as a rule of thumb, at least every 10 seconds, something should be happening. Otherwise the player gets bored. Tbh. I didn't finish it and gave up after 5 mins. - The ground floor of the skyscrapers look like you can walk through them but they just block you. - Why even have the slow walk when all you do is sprint anyway? The distances are far too long...

Keep up the good work!

halfpintofbitter 2025-10-07 19:15

Wonderful atmosphere, the rustbucket robot and ruined skyscrapers remind me of Nier. A little on the slow side for my tastes, but I think that was the point of the game. Meditative.

Well done

theoratkin 2025-10-12 20:45

Honestly very unusual and atmospheric! I love the sense of scale from the skyscrapers, and very impressive lighting! I actually completed it 2 times to see if I can find the core on the 2nd run (but alas). I agree that the walking is quite slow, even though it adds a bit to the experience of being a rusty robot. Perhaps you could set walking to the current running speed, and increase running speed 2-3x. Also very cool cutscene at the end!

20251012_16h24m24s_grim.png

theoratkin 2025-10-22 22:47

Hey, I just gave the updated version a try and I can see you increased the running speed and extended the final cut-scene! Pretty cool! I wonder if you plan on continuing the story, because you got me intrigued about what will happen next. :slight_smile:

docstep 2025-10-23 09:05

@evil23, Thank you for kind words and advices: - I added ambient messages - This was made on purpose, I was making whole game qith that sense. Those who know, knowю - I had intention to make slow thoughtful deep experience (jam ver is pretty weak in that regard I gotta agree)

Yes, you bring back to life broken one.

docstep 2025-10-23 09:12

@halfpintofbitter, Thanks for kind words. (I added running to fill this gap)

Nier... someone starts to suspect... we won't tell anyone...

docstep 2025-10-23 09:19

@theoratkin, I appreciate. Yeah, I had in mind controller is a bit off (and still is, I'll rework it anyway). And yes, I have smth to add...

patuwu 2025-10-23 09:45

Cool visuals, I like the 3D graphics here, nice done.

ciphereo 2025-10-23 11:09

I really love the 3D visual effects this game offers. The use of light and shadow is excellent! It's so beautiful! Will you release a more complete version in the future?

darianifakina 2025-10-23 12:18

I love it — clever mechanics, tight design, and a haunting atmosphere. The balance between challenge and exploration is perfect. Great work — very memorable!

docstep 2025-10-23 22:38

@ciphereo, Thanks. I have smth in mind so likely yes

eaglez 2025-10-24 16:37

Plays excellent on wide screens! Nice atmosphere

moodya 2025-11-04 21:34

Screenshot 2025-11-05 003343.png