pilarius
2025-04-08 15:02
nice idea. I like the interaction of assigning workers so different mines and digging deeper to unlock new ones. The Window on itch is very tiny and cannot be resized which makes the game very hard to play with tiny pixel sprites. I played for two days, do I need to get the workers back up at the end of the day to continue? is seems like they can just continue for ever
pkenney
2025-04-10 03:21
Me in the first minute: "Why do I need this elevator when I can just drag and drop the guys around wherever I want?"
Me five minutes later: "Oh I see why this elevator is useful now!"
Me five minutes later: "Darn my elevator, why is its capacity so small??"
Good job creating a system the drew me in. Scope was a bit basic and below that critical mass that made this REALLY addicting, but it was definitely heading in that direction.
Nice entry!