nova-dc 2024-10-07 21:32
Nothing uploaded yet...
Foon → Ludum Dare Explorer → LD56 → Sketch Quest
By jesusonwheels, joayy, jordandb524 and BBBrassil
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.50 | 3 | ||
| Fun | 3.00 | 3 | ||
| Innovation | 3.50 | 3 | ||
| Theme | 2.00 | 3 | ||
| Graphics | 3.00 | 3 | ||
| Audio | 3.00 | 3 | ||
| Humor | 2.50 | 3 | ||
| Mood | 3.50 | 3 |
Nothing uploaded yet...
Cute sketch, love the idea that player can actually moves among hand-drawings. However still a lil bit confused about why it needs to draw those lines...
Nice idea!
Cool aesthetic, I like all the different doodles and stuff like graphs, equations, music notes, etc. I don't really see the jam theme being applied however, other than the player character being a little fella in a notebook I suppose.
The sigil drawing mechanic is neat, though a bit underutilized. Most sigils are drawn just once to unlock an ability, rather than being something you use in puzzle solving. The platform sigil is something that could be cool, but I didn't understand how its placement worked at all. If you could freely place it on the screen then I could see myself using it more often.
Being able to draw the sigils using the mouse rather the QWEASD keys would be nice as well, and some QOL features I would appreciate are some visual representation of the dash ability cooldown, and an album of all the sigils you've found.
Overall there's an appealing concept here that I could see being further developed by using different sigils in platforming puzzles, instead of relying on standard platformer abilities like double jumping and dashing.