FoonLudum Dare ExplorerLD56 → Celling Out

Celling Out

By infohazard-games

View on ldjam.com

CategoryRankScoreCount
Overall3.907
Fun4.007
Innovation4.338
Theme4.807
Graphics3.607
Humor2.254
Mood4.007

Comments

gonnaflymethod 2024-10-07 16:06

Music is good, and I love the idea of the game, reminds me Spore

hlebnay-kroshka 2024-10-08 09:04

OWWW i enjoyed the gameplay!! AND SOUND its relly cool and makes neded atmosphere!!Good job guys^^

aboogoost 2024-10-09 23:07

Nice submission! I could see potential! I love games rooted in educational concepts like this. It also gives a bit of a Factorio vibe which I could see being really fun if it was built out more! Thanks!

thesmellofoxygen 2024-10-11 19:57

Fabulous entry! Left me wanting more. I would certainly come back to play an expanded post-jam version of this if you @ me here.

Screenshot 2024-10-11 150320.png

The mellow music, the perfect sound effects for all the interactions, the slow growth. I just wanted it to keep going. The only trouble I had was in the late game, the endoplasmic reticuli open such a cool design loop, but they're fiddly to interact with much. The handles might need to be slightly farther back from the end so you can grab one from a nexus of many with precision. Likewise, the vacuoles and other organelles were fun to drag around, but might have benefitted from a highlight surrounding them and a slightly larger clickable area, as I had a lot of trouble moving a vacuole with more than one reticulum attached to it. The other issue was a graphical bug I had where a vacuole would not update the image of the contained resource if it was depleted without me emptying it manually. Empty vacuoles would also scoop up resources passing near them in endoplasmic reticuli, breaking some supply chains periodically.

There was a lot of nice quality of life/intuitive features, like smacking vacuoles into clusters of resources to scoop them all up and helpful UI pop ups and indicators.

I crave more late-game goals/scaling, but that's the limits of a jam! Perhaps a "hibernation" or "freeze" period that must be survived with enough stockpiled resources. Really hope you get more plays on this entry!