colisan 2024-04-15 14:55
Feels like a Spelunky :ok_hand:
Gameplay diversity among summons was pretty nice. I like the megaman-shooting bird =D
The level is huge, impressive work (although the side-by-side-rooms layering feels a bit too apparent)
I think that with a more defined incentive the game would be even better (maybe when you enter a level, pick an goal between "finish before X minutes", "earch X money" or "gather X souls"?)
Overall : nice compo game, well done for a first one! Keep up the good work!