evermoon 2023-10-20 06:42
Sounds intriguing
Foon → Ludum Dare Explorer → LD54 → Daydreams
By honey-pony
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2 | |||
| Fun | 2 | |||
| Innovation | 2 | |||
| Theme | 2 | |||
| Graphics | 2 | |||
| Audio | 2 | |||
| Humor | 2 | |||
| Mood | 2 |
Sounds intriguing
@evermoon Thanks!
Wait, is it possible to give this a rating? I thought extra games didn't get ratings. (I just noticed the "Ratings received" went up by 1 -- if this wasn't you please ignore lol)
EDIT: Looks like it is possible. Interesting. Gonna have to keep that in mind
@honey-pony yes it's me ,i just gave a rating and it was ok 😎
Congrats on hitting a checkpoint in time for the Extra so that you can keep your LD streak going, you just hit 10 straight.
I can confirm that the rating-stars are shown for your entry. But I won't rate b/c I didn't play -- didn't have time for trying to be an official pony!
@pkenney Thanks for your comment! That's definitely the idea -- I did all this work for Ludum Dare, might as well submit it even if it is unfinished. I feel like the Extra category is flexible enough for that, which I very much appreciate!
I suppose that compiling the code is a game unto itself, if one is into that kind of thing. Unfortunately this is beyond my ken. Anyway, congratulations. Perhaps that code will be useful for LD55.
I tried to compile PonyGame, but couldn't include GLEW properly for the life of me :( I kept getting tons of `'__glewDeleteShader' redeclared as different kind of symbol`-style errors when compiling `src/nuklear_impl.c`... At least I managed to compile most of the source without errors. Oh well, I'll just wait for the compiled final version once you finish it I guess. Looking forward to that!
@frogman Thanks for your comment! That's actually super helpful to know, in the case that I ever end up trying to make my game engine usable more generally. Such a time is a long way away of course but it is useful information for me nonetheless. :smile:
nice game, please give us feedback, thanks