hmrpf
2023-01-09 23:28
Clean design and gameplay. I would love to be more in control, at some point i was just throwing a bit at random and was hoping for the result. Just in case, I wasn't able to win the level with two shuriken even if I cut all the bamboos. I guess it's the end there ? :D Good job !
Protip for players: by scrolling the game down you'll find a fullscreen mode button, toggling it results in a much more comfortable experience as website rendering does not mess with the game borders.
The idea is good, i like the ricocheting. Unfortunately the problem is that the usage of these rounded walls makes your every shot unpredictable, which results in lots of frustration. Graphics are great, i like the colors, wish that there was some soundtrack in the background though. I like that you've experimented with the ricocheting and made all those different rooms, each with their own special properties that bend the gameplay in their own way. Remember not to put that many random factors (I'm mainly talking about rounded walls) at once - the last level is nearly impossible to beat without luck and gargantuan patience.