Foon → Ludum Dare Explorer → LD52 → FarmTaker

FarmTaker

By onizik

Percentile
CategoryRankScoreCountLD52Ever
Overall8102.50211.76.3
Fun8052.24211.76.3
Innovation7722.44196.112.5
Theme6643.182119.733.5
Graphics4953.422135.251.2
Audio3593.172033.248.5
Humor3373.082152.763.1
Mood7602.58214.513.4

Comments

zluca 2023-01-12 12:54 ♥ 1

Okay nice, i like the art at the end, the game itself is not really changing anything tho. The lives don't work and i made a second run only picking up garbage instead of the veggies and it didn't change the ending. That being said, i liked the ending, so thats something. Good job 👍

mathieuspooky 2023-01-12 13:02 ♥ 1

a little bit too kinky for me. the game is too short... i choose carrot

matank 2023-01-14 07:30 ♥ 1

Cool game, I really liked the tractor song remix (this tractor song was my child's favorite song, I really wonder if you did this remix or if someone else did). I liked the comic book art at the beginning and end. The ending was a bit... surprising 😆

One issue I had - during the action sequence, for some reason the objects scrolling hurt my eye a bit (I had to look away from time to time to relax my eyes). I think maybe it's because the frame rate of the scrolling wasn't great or just that they were scrolling too fast? I don't really know, but something about it made it a bit hard for me.

chevalbancal 2023-01-21 20:19 ♥ 1

Really liked the art but the actual game part was not really polished :( It has potential though

ginathepotato 2023-01-22 05:38 ♥ 1

I think this was an interesting concept. A lot of effort was obviously put into the art, especially in the second half of the game. I think the first half moved a bit quickly as you progressed, but more importantly, when viewing obstacles vs. harvestable items, I was a bit confused. The rock and pit were obvious, as were the carrot and potato, but I don't think the obstacles/harvestable foods were consistent so it made it confusing. Overall, the game moved very quickly, and I think more interactive conversation would have added a lot of value in the second half, outside of picking one of the girls, and the ending felt very abrupt. It felt a lot like I was just along for the ride, instead of actively playing the game. I think it has a lot of promise if you want to expand on it in the future, and this is absolutely the kind of game I would play if it were a full game! The character designs were super cute too!