stalkachevan 2023-01-09 12:16
Good luck to win!
Foon → Ludum Dare Explorer → LD52 → Delivery Boy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 663 | 3.07 | 21 | |
| Fun | 730 | 2.63 | 21 | |
| Innovation | 727 | 2.63 | 21 | |
| Theme | 778 | 2.63 | 21 | |
| Graphics | 367 | 3.71 | 21 | |
| Audio | 257 | 3.47 | 21 | |
| Humor | 599 | 2.36 | 20 | |
| Mood | 323 | 3.57 | 21 |
Good luck to win!
Pretty cool game - not sure if you meant to select theme but it doesn't seem to tie into the theme that much
Not bad! I found myself getting lost a lot and wandering around trying to find the truck. Graphics were really neat though.
Nice little game, pretty chilled play. I didn't manage to get enough resources in the end and assuming it restarting the level? The lantern was a nice touch
I really liked the graphics! And when it became dark and the lantern was shining, it was really pretty with the shadows :) The gameplay was a little lacking - after a while, wandering around and looking for supplies seemed to be too tedious, I think I would prefer if the game was shorter and required less resources overall :) But good job!
Also next time, I would recommend to flesh out the game page a little bit more - you have a pretty game and putting more screenshots and description to the page could bring more players :)
thanks a lot @altron at the time of making the game I didn't have much time at hand so I sadly wasn't able to flesh it out as much as I wanted nor make the page prettier, thanks a lot for your feedback!
Game looks pretty good, wish there's more content. Good job.
Simple game, but I liked the lighting effects and it was good looking in general. There was a good mood and the music and rustling footsteps played a big part in that. I know the aim is to find the supplies, but some kind of UI help would have been useful to make it less just wandering. Also the game was tiny on my screen so I had to lean in really close - in godot you are able to make it scalable with a locked aspect ratio and even keep the pixel graphics by going into the project settings. Nice and relaxing game though (even though the context of war isn't relaxing), but it comes from an different perspective. Nice entry :)
A moody little game, especially once it gets later and the lighting comes into play. 2 times I did not manage to collect all the resources, always one short (I almost feel like the game is designed to make me fail). I loved the art, every sprite looks so good. I almost wish there was more, and also a sense of danger (maybe buried mines or something, so nothing too actiony but rather looming dread). All in all an nice entry with a good bit of potential. Well done!
Nice visuals and cool music but I would like to see more gameplay elements and a zoom out feature maybe? I lost my truck :( Other than that, a good entry, good job!
I feel like it was a bit too hard to find all the resources. I think I got all but one of each kind and I had walked about quite a lot so it didn't feel fun to have to find the very last.
I think in part this could have been solved by having a couple of extra of each kind scattered around.
The game area also seemed a bit too large without that or some assistance, e.g. fog of war minimap or similar to let you know where you've been.
I really wish there was an indicator for where the truck is. Also maybe some fences around the edge of the map as I walked into the grass a ways and realized that there was nothing more in that direction but then I was lost.
I like the aesthetic and the mood with music is nice too.
Thanks everyone who rated us, the feedback was really nice to hear and I will be sure to take it all to heart and use to improve our future games!