mohamed-dkd 2023-01-19 05:57
Hi I think you have the project as hidden as the itch.io link leads to a 404 error
Foon → Ludum Dare Explorer → LD52 → Glitter
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2 | |||
| Fun | 2 | |||
| Innovation | 2 | |||
| Theme | 2 | |||
| Graphics | 2 | |||
| Mood | 2 |
Hi I think you have the project as hidden as the itch.io link leads to a 404 error
@mohamed-dkd I forgot to take it off draft :sob: Thanks for letting me know!
Sorry you didn't have time to finish!
Would love to see a few things in the future. Better flow - Its almost hard to find the enemies. I was not expecting to have to go "backwards" to find them Hitboxes - It felt like the sword didnt really hit the small spiders well. And essentially made me get hit more often than not. Village/Fires - Do these do anything? End Goal - Currently seem like the spiders just spawn forever. I maybe killed about 20 of them before I just let them overrun me. Mood- I think music and SFX would really help the mood here.
@zackary-bazzle no problems :thumbsup: . Jam panic can get to all of us :tired_face:
Glad you corrected the settings, because I really liked the atmosphere that the game tried to achieve, reminds me of Limbo and Inside . Even though I didn't understand what was the flying thing it gave me a sense of despair and smallness. I think maybe in future jams you can select a smaller scope to be able to have this level of mood and polish while still delivering the main game mechanics