chillertyp 2022-10-04 07:12
The preview picture looks promising... but the game's not working somehow.
Foon → Ludum Dare Explorer → LD51 → Robodungeon
By loginaut and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.06 | 10 | ||
| Fun | 1.93 | 10 | ||
| Innovation | 2.87 | 10 | ||
| Theme | 2.00 | 10 | ||
| Graphics | 2.72 | 11 | ||
| Humor | 1.64 | 9 | ||
| Mood | 2.07 | 9 |
The preview picture looks promising... but the game's not working somehow.
The vignette is very nice, but I didn't understand at all what to do in the game, it lacks finishing touches, feedbacks and indications for the player.
We should probably make a games-that-are-really-hard-to-figure-out gang :D
Btw, the web player didn't get past the unity loader for me. The windows build worked, though.
First time I launched the game, I think I was a bit unlucky with the rng. I started in the middle of only rocks and mashed the keyboard and dragged the mouse like a madman, and I almost gave up.
When I relaunched the game, I was more lucky, but I was still a bit unlucky with the rng because the passages from the starting room were too narrow to move through.
Third time, I managed to beat some of the big enemies, and got the pitfall mecanic, and managed to knock down some of those red little guys.
I still don't understand what the 10 second timer does? For me, it seems like it's just the game pausing every 10 second while in a fight? Or is there something more to it?
Anyways, I had fun trying to decipher how this one worked, and pretty satisfied I managed to trip those tiny red guys.
Robot model and driving sounds are cool. I like the offset hexagonal rock tiles as well :)
Very interesting movement system you made; Definitely unconventional. It could be frustrating sometimes to be locked into a long path, but I think that added some tradeoff that made it challenging in a good way.
Is the world procedurally generated? It seemed to change every time I played. That's pretty impressive to do in the jam time restriction.
Theme connection felt pretty weak, but that's okay.
I completed that game several times, but I couldn't tell if I won or lost each time :) Feedback there would be appreciated, and probably drive someone to try again more.