Foon →
Ludum Dare Explorer →
LD51 →
Boss Wars
Boss Wars
By zackary-bazzle
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.25 | 12 | |
| Fun | | 3.20 | 12 | |
| Innovation | | 3.45 | 12 | |
| Theme | | 2.80 | 12 | |
| Graphics | | 3.30 | 12 | |
| Humor | | 3.30 | 12 | |
| Mood | | 3.15 | 12 | |
Comments
2022-10-02 22:57
this is so epic and cool and well made and interesting and exquisite and absolutely delightful and insanely amazing perfect quite rare even astounding stunning staggering bewildering breathtaking perplexing remarkable mind blowing completely phenomenal ππ»
2022-10-02 23:06
I give it πππππ whole stars!! Don't even have to play it to know it's good, this developer never misses fr
I like the idea and the jump smash feels good. Wish it had little bigger AOE radius. Like the random effects like raining corgis lol. Overall, nice job!
Very unique game! had fun wrecking players as the boss, the jump attack very satisfying. Well done!
Playing as the badass boss was great. I think there can be more moves and powers that the boss can use.
someone
2022-10-12 21:43
Cool idea. The jump attack was great. It was amusing that you bounce on people's heads if you land directly on top of them. The random hero names were funny. The controls seemed somewhat clunky though, and everything seemed blurry. I spent ages with 100% health, then got killed super quickly by 'the floor is lava' modifier.
Interesting twist on bossfights. The random events were a nice touch to keep things more engaging and the powerups were great to make it feel like you were getting stronger, though the lack of feedback for when you killed a guy detracted from it. It seemed like health bars persisted after they were dead which was kinda confusing. It would also be nice to have some timer or meter that helps you know how well you're doing other than just going on endlessly. Regardless, a fun little game overall.
Hey I donβt have access to a windows machine Iβm afraid. If you have the option of exporting a Mac build or HTML build Iβll check it out
yword
2022-10-16 08:48
Really cool concept and stylish gameplay, reminds me of Attack on Titan. Maybe it will be more challenging if there are more heroes, and with smaller boss stage. Nice work!
@pete-thorne Unfortunately I had a lot of problems exporting to MAC and Linux so Windows was the only release I could make... I hope to figure out how to fix those issues for later projects though :thumbsup: @guitarbro @yword Thanks so much for the feedback! I agree it was not super polished and they're still could be a lot to make the game more interesting, as for as the health bars, it's likely cause they're not actually dead yet. But for some reason there was a bug that I never fixed where they just don't get back up and are basically static... I agree though it would've been better to have more feedback and a way to keep track of bosses, so you know where you are in the game.