helicule 2021-10-05 10:58
That's a really interesting take on the theme, I really like your concept! Also really nice aesthetic you went for!
Foon → Ludum Dare Explorer → LD49 → Circle Simulator
By dankar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.75 | 6 | ||
| Fun | 3.75 | 6 | ||
| Innovation | 4.00 | 6 | ||
| Theme | 3.37 | 6 | ||
| Graphics | 3.75 | 6 | ||
| Humor | 1.66 | 5 | ||
| Mood | 3.37 | 6 |
That's a really interesting take on the theme, I really like your concept! Also really nice aesthetic you went for!
Beautiful game, really my kind of style. I played for 30 minutes trying to figure the best way to stabilize all the circles.
Those damn healthy circles taking food from my starving ones!
I feel like this is a really good core you could base a full title on, the base behavior of the circles is well made and I like how not all of them instantaneously go for food, which adds a little more depth to it. If there were some obstacles, maybe buildings/upgrades this could be a very fun game!
A very interesting concept. As you said, healing was heavily overpowered. I barely could keep a few cells alive with feeding. After switching to healing it was very easy to get to 200 cells.
It's definitely an interesting experiment and I could see myself spending a few good hours on a more developed version of this.