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Core Meltdown
Core Meltdown
By sockpuppetcow
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1184 | 3.17 | 16 | |
| Fun | 1208 | 2.96 | 16 | |
| Innovation | 1331 | 2.67 | 16 | |
| Theme | 609 | 3.67 | 16 | |
| Humor | 929 | 2.64 | 16 | |
| Mood | 1209 | 2.92 | 16 | |
Comments
aboykiy
2021-10-06 06:25
The 3D assets are really well done however there's a distinct lack of color, everything apart from the reactor is like a beige. The reactor itself has really good VFX with the particles. The tasks feel good to complete and the difficulty ramps up at a good pace.
There is one task though called "Calibrate the Claw Rotor" which isn't on the 4 panels at the bottom so I wasn't sure what to do with that and ended up failing. A little signalling would be good.
The Art is great~
Maybe there can have some reactions when i click something~
Followed you and waiting for your new games~Wish you can try my game too~
Nice job, making a 3D game for a weekend game jam is hard! However it would have been really nice to have an option to adjust the mouse sensitivity, it was WAY too high for me which made it really hard to play. Would have been nice to have some more gameplay variety too, it gets pretty repetitive quickly. The reactor animation is cool though!
@aboykiy Thanks! I was pretty worried about the ramp pacing, but didn't have enough time to finish tweaking the balance. Also for color I tried to drop in some materials to kind of break up the monotony a little but it still turned out pretty flat. The claw rotor is a cylindrical thing up on top, I had thought there might be a bit of a problem with knowing where to go but ran out of time trying to get an indicator working.
@cloistered Thank you, each jam I try to put a little extra focus on certain areas, and this time around was modeling. Hopefully next time I'll know what I'm doing as far as 2D art goes to get some proper materials/textured in.
@zookatron I don't think I updated the description but I added a mouse sensitivity slider in the "Patch1" build on itch if you want to give it a go, thanks for the feedback!
mabrax
2021-10-09 22:51
Interesting entry. It is an engaging game. The music and the sense of urgency kind of make you be focused on the game. I found it a bit hard, especially when you have to jump to get the claw. Not that this is a bad thing. The instructions were easy to follow. Overall very polished game for a jam, the only thing (like in my case) was that the UI was not polished. Nice job!!!
I enjoy the hectic absurdity, I think what you really need is some sort or audio or visual feedback when you interact with the objects, something my own project needs as well
Good game! The theme is on point, and the instructions are easy to understand. You can feel the tension in the room, and it feels wrong to stop focussing on the game. The graphics are good, but the color feels weird. Apart from that, great game!