FoonLudum Dare ExplorerLD49 → Expression Compression

Expression Compression

By notexplosive

View on ldjam.com

CategoryRankScoreCount
Overall3.838
Fun3.758
Innovation4.838
Theme3.168
Graphics4.088
Mood3.508

Comments

retrospecter 2021-10-06 02:44

Solid work. Quite the puzzler. It took me a while to get my head wrapped around it, but once I did it was a lot of fun. One thing that would help make things read a little better is some more feedback when things with the equation are changed (animations as thing are added/subtracted or some sound effects).

nanobuilder 2021-10-07 17:14

Oh, this was a good one. It's just basic algebra, but doing it outside of a numerical context and with nonstandard notation got me thinking hard. The abstract graphics and surreal tone of the tutorials made me feel like I was interfacing with a math tutor from another realm. Having a little corner space to work out and assemble some of the more complex expressions is such a great feature, too. I also appreciate the added complexity in that not every stage will give you the same operations (adding, multiplying etc.) to work with, so you're required to learn and utilize the inverse/reciprocal tool. Also a healthy amount of content in here for a jam game, way more levels than I expected. If I were to change anything, I would perhaps add animations as mentioned in the other comments, and an undo tool for quick error correction. All in all, I think this was an excellent jam game!

bamberga 2021-10-07 17:14

I think this is a player issue but maybe not a game issue, i couldn't understand the second puzzle

ranseur 2021-10-07 17:16

Even without any sound (which could add a lot) this is by far the game I enjoyed the most so far. Incredible work!

omiya-games 2021-10-21 03:06

Oh, interesting. I manage to beat the game. So does that mean I'm an alien? Am I leaning something new, deep, and dark secret about myself!?

Joke aside, I did like this algebra-driven puzzle game. It was sort of interesting that much of the puzzle came from figuring out how to navigate and utilize the UI you've created, and determining the correct sequence of drag-and-drop to get the intended goal. The obtuse graphics and nature of the instructions actually helped set the tone of: you need to figure this out on your own. So I did like the feel that I was smart figure out the UI, and comprehending the problem at hand. Interesting stuff, enjoyed this quite a bit!