Foon →
Ludum Dare Explorer →
LD49 →
Rapid Robot
Rapid Robot
By sigmanzero and
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.68 | 10 | |
| Fun | | 2.68 | 10 | |
| Innovation | | 2.18 | 10 | |
| Theme | | 3.37 | 10 | |
| Graphics | | 2.43 | 10 | |
| Humor | | 1.85 | 9 | |
| Mood | | 2.71 | 9 | |
Comments
Cute little robot! Really hard to control but satisfying when you manage to hit an enemy! Quick thing I would recommend for your next jam is to include the arrow keys to play. WASD worked fine for me but it won't work on an AZERTY Keyboard. Other than that, good job! :)
jaker
2021-10-08 03:21
This reminded me of the level in Super Mario Bros where the Lakitus are dropping the spiky balls, except here the floor is unstable. It was pretty fun overall!
Two things I would change are 1) making the player's hitbox smaller so it's easier to avoid get hit, and 2) making the jumping mechanic more reliable (sometimes when I would jump, nothing would happen).
Nice work!
It took me a little while to get used to the jump mechanics. The "unstable" ground is def. a good idea for this game, and it adds a layer of complexity that is much welcome here.
I like the fact that you guys spent the time to define multiple types of enemies and powerups. The audio was just fine and I appreciate for attempting to add sfx to most interactions.
Overall, nicely done!
grahamp
2021-10-08 22:14
Good aesthetic. Fun, mega man style concept. WASD combo was trick for me, a less often gamer. I would have preferred a left hand forward and back, right hand jump key layout.