FoonLudum Dare ExplorerLD49 → Battling Viruses

Battling Viruses

By noirox and tigerchris2000

View on ldjam.com

CategoryRankScoreCount
Overall2.507
Fun2.207
Innovation3.207
Theme1.907

Comments

ghost-wave 2021-10-06 10:49

I really like the concept of this game, It's just a bit complicated to play, I didn't manage to finish the tutorial, When I played a standard game it was fun tho. Maybe you could let the player choose the random mutations, there could be different strategies depending on the mutations you choose.

noirox 2021-10-06 17:01

@ghost-wave Yep, we definitely overscoped this time, especially after a rather long break from programming. Turns out AI is hard and making watching blobs fight fun is even harder lol. Glad you enjoyed it a bit nonetheless! And regarding the mutations: We debated that option but that ultimately felt too plannable and not unstable enough.

robbietaco 2021-10-10 15:05

Cool game! You got the basic ideas down really well here, I would love to see it expanded upon further! I think a clearer indication of mutations for each virus would be cool to see, and I think that a lot could be gained with the creation of a few more map types! Thanks for submitting!

alexthehuman2 2021-10-10 15:13

I can see how the concept works, however, the player troop's spawn rate was kinda too high to the point where the beginning stage it's almost a guarentee to win. But yea! A decent submission with an aspect of the theme incorporated into the game! well done!

huntthewumpus 2021-10-10 15:14

Definitely an interesting idea, having your viruses mutate and fight other mutated viruses. It wasn't always clear what lead to what mutation and why. Also a lot of the time i could just win the level by not doing anything.