bgsulz 2020-10-06 06:17
I loved this. Something about stretching this puzzle concept onto a 3D shape makes it so much more challenging and engaging spatially. Could totally see myself putting on some music and zoning out with one of the weirder shapes. (The vapor-adjacent visual style is wonderful, too.)
Any bugs I ran into had to do with the visuals scaling up to fullscreen but not the controls--stuck with windowed mode and it worked like a charm. Three tiny gameplay things: (1) Right-click to x-out would clear up left-click to toggle the line. (2) I'd have preferred that the user x-outs be visually distinct from the preset ones. (3) I would have liked to see the solution when I gave up.
Great work!