FoonLudum Dare ExplorerLD47 → Chew Choo! 🚅

Chew Choo! 🚅

By rainbowunicorn, HelloGravity and Meap

View on ldjam.com

CategoryRankScoreCount
Overall12313.1821
Fun8973.2621
Innovation2123.8921
Theme4473.9221
Graphics13672.7621
Audio10552.3219
Humor11052.2118
Mood12842.8819

Comments

wevel 2020-10-06 16:42

Interesting idea, and well done for attempting an online multiplayer game. I didn't feel like I had much control over my train, it seemed more like chance as to if I would survive or not. I also managed to end up on a track that didn't cross over any others, which clearly isn't intended, and also meant I couldn't join a new game.

velocitycss 2020-10-07 13:19

I think points for attempting online multiplayer. I couldn't restart the game when I lost. If i go as fast as possible a clearly hit a train but it doesn't register, that happened alot. good entry though :) :V:

microgravitydan 2020-10-07 15:19

I played a few rounds before I determined I should just go fast and cross my fingers. I made it really far and then I lost as I hit the last car on another train. Perplexing!

tamail 2020-10-07 16:43

Great idea, if only the visuals wouldn't make me so lost and confused all the time. Several times I'd swear I ran into another train and it pushed me to the next level but on another try I barely touched anything and it was a game over. Maybe I just misunderstood the game. :)

garywiss 2020-10-12 22:31

Very interesting idea, it's fun and can be addictive. Good work !

loligxp 2020-10-15 15:55

interesting simple idea :D

mira 2020-10-19 14:03

wow, actualy its very fun game

rs11s21n 2020-10-25 18:42

interesting, but feel a little bit broken.

meenakshi 2020-10-26 04:22

I love the concept but when I go fast, it was too fast and everything seemed to break for a moment.

random-storykeeper 2020-10-26 08:23

> Start game

> Instantly lose :frowning2:

Do you have to activate single player mode separately or does it automatically activate when no one is present in the arena? After several attempts, it seemed as though I was the only train left on the track, couldn't see anyone else for a minute or two.

All questions aside, I find the concept of the gameplay itself fantastic - simple to learn, difficult to master. I think the core mechanics are there, and with a tutorial stage and a formal menu, I could really see this as being one of those .io games. As far as I could tell, I couldn't find a way to replay right from the menu, and having a designated single player stage could at least help those who don't know how to play get into the basics of the mechanics instead of being thrown into an already existing, multiplayer stage.

Regardless, it would be interesting to see powerups or something that would affect the length of the train as well. Overall, it's a great and pretty well executed mechanic.