iosonopie 2020-04-20 20:15
Hi! :thinking: Can't see any red bullets...
Foon → Ludum Dare Explorer → LD46 → Sound Blaster
By itsnemo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.75 | 4 | ||
| Fun | 3.50 | 4 | ||
| Innovation | 5.00 | 4 | ||
| Theme | 4.25 | 4 | ||
| Graphics | 4.25 | 4 | ||
| Humor | 4.00 | 4 | ||
| Mood | 4.00 | 4 |
Hi! :thinking: Can't see any red bullets...
Hey @iosonopie, that's strange. Have you dragged the music file onto the sequencer?
The "ouch" made me laugh on game over.
The concept takes a little bit getting used to - especially how you move - but I think you provide enough ramping up to make it understandable. I couldn't quite figure out what was the best strategy - moving consistently with well spaced notes, or having bursts of motion, but I think the former. It's an idea I haven't quite seen before and I think that's real cool!
The visual styling of the game is very cohesive and easy on the eyes. Overall great work!
UPDATE: oh no there are more death effects
Small feature/bug report: Are you supposed to be able to drag files around on your music sequencer? (i.e. to change the pattern, or, if you're fast, hit the same file multiple times in the same measure) I found I was able to do that, or to "hover" a single file off the sequencer if I needed to cool down.
Brilliant idea, and it's fun to play, but that's pretty hard! :scream_cat: