rtyx 2020-04-26 16:53
Strength: it's esthetics. Weakness: feeling a bit lost in terms of purpose.
Foon → Ludum Dare Explorer → LD46 → Sacred Flame
By maxime-cyr and Odiovock
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.16 | 11 | ||
| Fun | 2.38 | 11 | ||
| Innovation | 3.00 | 11 | ||
| Theme | 3.31 | 10 | ||
| Mood | 4.12 | 10 |
Strength: it's esthetics. Weakness: feeling a bit lost in terms of purpose.
Really enjoyed the art and audio, the game was well put together. However the fun factor was missing for me.
Visuals and sounds were great! I wasn't entirely sure what I was supposed to do at the end. I had collected all the souls and made my way to the edge of the forest, which was blocked by a large rock, and I didn't know how to proceed.
This game was ok, I loved the graphics, but there was no story to the game. Why are saving souls? What is thing with red eyes? Also your synopsis says making our way through the forest, but in order to end the game we have to go back. Maybe I'm just a stickler, but It would make more sense to me to have the door to free the souls at the end of the forest. I liked the music though.
I tried to just walk to see how i would die but the monster just hit me oce and ran away lol.