FoonLudum Dare ExplorerLD46 → Keep the light alive

Keep the light alive

By alttabber

View on ldjam.com

CategoryRankScoreCount
Overall3.307
Fun3.407
Innovation2.607
Theme3.407
Graphics3.807
Audio3.107
Humor2.506
Mood4.007

Comments

cogh 2020-04-21 06:37

fun few minutes

some notes: - light effect was good. decent suspense - could have used scarier visuals/audio when you lose - cool art - with a maze game smoother collisions would really help. annoying that walking diagonally into a wall doesnt let you slide

timetravelhamster 2020-04-22 06:47

Grate little game. Very good art. Like Cogh says stuck in walls when i have to run away its not fun and get you killed. Maybe work more on collisions and controls for this kind of games. And i feel more sound FX are needed. Thanks

toby-klauder 2020-04-23 15:45

The mood in this game was great.

The placement of items were enough to give me hope to find the exit. The music was also well set as the lack of it in the beginning with the exception of sound effects granted some anxious anticipation. The light effect was really cool and items like the flare were also really great for variety. Finally the Art is pretty nice on gray scale and it was cool to see quarter views of the character(when you hold down up arrow and left for example).

Good stuff!

boxedmeatrevolution 2020-04-25 00:03

I escaped and stayed alive!

Pretty easy, but fun to play. Great atmosphere: I got spooked when the creepy music started and I realized that I was being chased by a ghoul! The level design was really solid for a maze game. You placed a good number of items, and I thought the "compass" and "flare" items were particularly nice. Often I complain that maze games feel a little too luck based, but the compass gave me an idea of what direction to head, and the flares stopped me from missing things that would have been frustrating to miss (such as the key).