FoonLudum Dare ExplorerLD45 → Eleven Days

Eleven Days

By dreamlogician

View on ldjam.com

CategoryRankScoreCount
Overall2.707
Fun2.207
Innovation2.807
Theme2.907
Humor3.207
Mood2.626

Comments

tommyflower 2019-10-09 10:24

Well written storyT The transition action is funny at the beginning. After a while it becomes a little too slow. I appreciated a lot that you added the save game feauture :)

envy-softworks 2019-10-13 21:47

I like how you advance all threads of this nonsensical story at the same time. There is some humour in that. Especially the child of a hurricane and a windmill had me laughing. Unfortunately the transition from screen to screen was too tedious and I did not complete the game.

omiya-games 2019-10-20 04:52

...I don't get it...

Writing is fine, and brings about some excellent poetry skills. I actually do like all the thread of the story barging in very suddenly, with seemingly no reasoning. I'm not sure I understood the purpose of that setup, though, as I couldn't tell how the ending wrapped all those threads up.

I agree with above comments that the story is a bit slow in pacing, and that does tamper the enjoyment of the game. At times, while in the middle of swiping between transitions, it would kick in very early between 2 text sections, that the first text becomes obscured and difficult to read. As such, I ended up skipping parts of the story since I couldn't read a paragraph or two anymore.

ETA: also, I get many of those artworks were drawn and depicts images of ye olde times, but a few were...yikes. And I guess Tom was already ahead of the times for watching Simpsons and playing video games in an era where neither could have existed.

johnnysix 2019-10-20 21:47

Bonus points for humour! Would've been more fun without the wipes , maybe if you were developing more, some alternate paths / decisions to make would be cool. Without any choices / free will, it's a bit like a slide show. ld45_db-064.jpg