FoonLudum Dare ExplorerLD45 → VOIDBREAK

VOIDBREAK

By and pacific

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Audio1
Humor2

Comments

osbooter 2019-10-07 22:28

Wow it's surprising to see a PowerPoint game!

pacific 2019-10-07 22:30

@osbooter Thanks! Place and I love PowerPoint for animating and deving! Hope you enjoyed!

mao 2019-10-07 22:57

The music doesn't seem to play. Does it need to be in a specific location?

Here are my thoughts: The concept is really interesting, especially with being implemented in Powerpoint and all. I'd like to see where this goes.

However, even though the concept is interesting, there isn't really a whole lot to show for it. There are only three levels, none of which present a big challenge. Even though the music didn't play in the game for some reason, I did download it and give it a listen, and, um... it's not exactly pleasant to listen to. Maybe that's what you were going for, but you should probably look into having a scale, or melody, or structure of some kind before thematic connections.

2019-10-08 00:29

Hi there, and thanks for the feedback! You seem to be pretty experienced with LD, so know that your words aren't falling on deaf ears.

Without saying too much, Pacific and I are faced with an awful living situation and haven't had much opportunity for creative work (though we do make the time when it presents itself). In the maybe seven-or-so hours of actual dev time, we were able to take ideas from the drawing board and give them life. VOIDBREAK is not finished, but its ideas are out there; they're tangible and realized. From the perspective of people who have been terrified of releasing work online, maybe in fear of reading comments like yours, that is far more than we could have asked for.

If you have a few minutes, I'd like to know what you think of my entry to the latest One Hour Game Jam, which serves as a window into how I've come to digest negative feedback: https://drive.google.com/file/d/1_8PYnrucx48cj3ZgJ3dECvRrgg64LyyH/view?usp=drivesdk

(Only compatible with PowerPoint, not Google Slides)

mao 2019-10-08 02:10

You're right, I was judging this on the expectations I formed with all the completed games. I just saw this in the feed on the main page and thought it looked interesting; I didn't notice it was marked as unfinished. I really do like the concept, it reminds me of the minimalistic puzzle games by Bart Bonte. I'm not a fan of the music, but if it sets the mood you're going for, then keep it. Don't take criticism too hard (especially misguided complaints like my own). The purpose of negative feedback in a game jam is to help you identify what you can improve in the future, not to disparage what you've done.

I like the sandcastle game, it sets a really good example for what you can do with this medium. I found the text speed somewhat slow, but that's just my preference.

So yeah. (rapidly flies away)