pinosaur 2019-10-08 00:56
Love the art style. The sword mechanic was something different and quite fun. However, after a while, the jump sound got a bit annoying, so adding some variation would help. Otherwise, great job!
Foon → Ludum Dare Explorer → LD45 → I Kept Going Forward
By tcicerodev
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.72 | 11 | ||
| Fun | 2.83 | 11 | ||
| Innovation | 3.11 | 11 | ||
| Theme | 2.38 | 11 | ||
| Graphics | 2.61 | 11 | ||
| Audio | 2.44 | 11 | ||
| Humor | 2.44 | 11 | ||
| Mood | 2.66 | 11 |
Love the art style. The sword mechanic was something different and quite fun. However, after a while, the jump sound got a bit annoying, so adding some variation would help. Otherwise, great job!
Really cool sword mechanics!
I love the idea of deflecting things with the sword, but pushing enemies seems way too difficult for some reason. Still, I kept going forward until I couldn't go forward anymore. What to do with the big sword?
Some animation for the player would be good. There was one jump that was too high to jump to and sometimes I would get stuck on the side of a rock / platform. The sound of the jump got annoying after a while.
Very cool what you did here. The idea of "Physic based Battle" is intersting. I would recommend to add some bounciness to the sword, otherwise you will often pull/ push the fireballs directly to yourself.
Some more polising and changing the Collider would be good aswell.
But in total a nice solid game in the end.
Well Done
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494940957?t=10h46m29s
Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin